Idea for Galbank and fixing the economy

I like to do Freestar Ranger missions from time to time, and selling the guns I collect out there finances my ship building habits.

But it’s SUCH a pain to sell off what I collect. Even in Neon with six-ish vendors, there are limits to what you can sell each visit. I only pick up stuff worth more than 10k, and I still have to set aside most of my ships cargo space for merchandise I’m trying to sell.

My solution is to borrow a feature from a very, very different game. In Animal Crossing: New Horizons (I know, give me a sec), outside your island’s shop was a box, and you could dump an unlimited amount of things you’ve collected into the box and sell it off. Fish, seashells, wood, whatever. The game totaled up the value of everything you put in the box, and paid you something like 80% of the value by depositing it in your bank account the next day.

Galbank branches in New Atlantis and Neon don’t serve much purpose. I know you can get debt collector quests and pay off your mortgage if you took the home perk, but that’s about it.

My proposal is for the Galbank branches to have the same thing as Animal Crossing. A bin where you can deposit anything and get paid some fraction of what it’s worth. The bank has to take a cut, but I’d be fine with that. Could even be a bank employee that has a quest to fully unlock as a fence.

This would give me a reason to visit these bank branches. And it would help all kinds of play styles. If you like building outposts and mining rare materials, you can bring shipments to your fence to sell. Maybe this guy pays a premium for unregistered ships, perfect for a pirate style play through.

This problem isn’t new. Used to happen in Skyrim, too. But at least it made sense in that game. If we have faster than light travel, this is a solvable problem lol.

Anyway, just a random musings on a Thursday. What do y’all think?